Reference record · strategic system
2 sources ↗Power Matrix
A Necron field expanded by structures that supports construction, economy and friendly units standing within it.
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Aucune INTERDICTION d'usage publiée. Constaté le 2026-08-17 puis le 2026-08-24, à deux adresses : https://www.deepsilver.com/games/dawn-of-war-iv/media et https://www.deepsilver.com/fr/about/imprint. Les deux ne portent qu'un avis de copyright — « © 2026 PLAION GmbH. All rights reserved. […] Developed by KING Art GmbH » — et aucune clause restreignant la reproduction, la distribution ou l'usage éditorial. Droits de l'univers : Games Workshop Limited 2026. Usage éditorial, crédité, retiré à la première demande de l’ayant droit (D-056, D-057, D-069).
Image source ↗Your reading, at a glance
Sourced facts
2 sourced factsRecord profile
- Construction rule
- Many Necron buildings can only be built on the Power Matrix
- Unit benefits
- Faster healing and greater resilience for friendly units on the field
The role, in context
Power Matrix is the Necron field that connects construction, economy and unit resilience to territorial expansion. Many Necron buildings can only be placed on it, and each new building spreads the field farther. Greater coverage generates more Dominion, while friendly units standing within the Matrix heal faster and become tougher. The main game page therefore recommends advancing it methodically and fighting inside it when possible. The sources do not publish field size, bonus values, expansion speed, overlap rules, eligible structures, interruption behaviour or a complete list of affected units.
What is documented over time
The Power Matrix was designed to make Necron expansion feel slow, deliberate and increasingly difficult to stop. Rather than separating base growth from battlefield power, the system links building placement, Dominion generation and friendly-unit support to the same spreading field. The faction preview frames that accumulation as the core of a snowballing threat, while the main page turns it into broad play guidance. This is current design intent, not balance history. No former field rule, changed bonus, revised economy link, patch sequence, version comparison or prior-game inheritance is documented.
How it is presented in play
The documented loop is to extend the Power Matrix through Necron buildings, construct Matrix-dependent structures on the field and favour engagements within its influence. Wider coverage increases Dominion generation, and friendly units on it receive faster healing and greater resilience. Those benefits connect economy, base expansion and combat positioning. The sources do not identify an optimal shape, exact building order, threshold, Commander pairing or timing for leaving the field. Guidance can explain why methodical Matrix growth matters without inventing a layout, breakpoint or solved build.
What you can — and cannot — conclude
The common mistake is to fight Necron forces on the Power Matrix and treat their resilience as independent of territory. The main game page advises the opposite: engage them outside the field when possible, pressure their powerful ranged units, exploit slow advances elsewhere and finish wounded units rather than allowing recovery. These are faction-level categories supported by the source, not a named counter roster. No exact Matrix target, damage type, route or guaranteed way to collapse the field is published, so the response must remain positional and broad.