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Deathmarks

Necron sniper units described as capable of eliminating commanders and elite infantry at range.

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Official Warhammer 40,000: Dawn of War IV image of the necrons: Necron warriors lit by green energy inside a tomb. ⤢ View full image
Official Warhammer 40,000: Dawn of War IV image of the necrons: Necron warriors lit by green energy inside a tomb.
Credit and source

Aucune INTERDICTION d'usage publiée. Constaté le 2026-08-17 puis le 2026-08-24, à deux adresses : https://www.deepsilver.com/games/dawn-of-war-iv/media et https://www.deepsilver.com/fr/about/imprint. Les deux ne portent qu'un avis de copyright — « © 2026 PLAION GmbH. All rights reserved. […] Developed by KING Art GmbH » — et aucune clause restreignant la reproduction, la distribution ou l'usage éditorial. Droits de l'univers : Games Workshop Limited 2026. Usage éditorial, crédité, retiré à la première demande de l’ayant droit (D-056, D-057, D-069).

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Sourced facts

2 sourced facts

Unit profile

Documented targets
Enemy commanders and elite infantry

Each fact stays attached to the source that states it. No statistic is inferred from an image or an earlier game.

The role, in context

Deathmarks are Necron sniper units defined by their ranged target profile. The faction preview says they can outrange and eliminate enemy Commanders and elite infantry from a safe distance. That establishes a specialised combat identity without naming a particular opposing character or formation, and it should remain at that category level. The source does not publish a weapon name, squad size, cost, production structure, movement trait, firing cadence, range value, damage figure or defensive quality for Deathmarks. Their supported role is long-range pressure on valuable personnel, not a complete unit sheet.

What is documented over time

Deathmarks appear in the Necron design preview as one answer within a faction built around slow, resilient expansion. The article places them beside other specialised tools to show that the roster can threaten important battlefield pieces while the wider Necron force advances. Their sniper identity and target categories are presented as current design, not as a change from an earlier version. No prior weapon, revised range, altered target preference, balance pass, veterancy path or patch history is recorded for Deathmarks. The page also offers no comparison with a previous Dawn of War implementation.

How it is presented in play

The only qualified target guidance is categorical: Deathmarks are intended to outrange and eliminate enemy Commanders and elite infantry while operating from a safe distance. That supports a role description focused on valuable personnel, but it does not justify naming a specific Commander, declaring a guaranteed kill or claiming equal performance against every elite unit. The source gives no positioning rule, supporting formation, firing sequence, upgrade choice or retreat behaviour. High-level use should preserve the published sniper role and its target classes without converting them into an unsupported build or matchup table.

What you can — and cannot — conclude

A frequent overreach is to assume that a dangerous sniper must have a published hard counter. The Necron preview describes what Deathmarks threaten, not what defeats them. It gives no armour class, minimum range, weakness, vulnerable state or opposing unit category, and the phrase safe distance does not mean invulnerability. General advice about fighting Necrons must not be recast as a Deathmark-specific solution. A careful response can warn readers to identify their Commander-and-elite-infantry role, but cannot prescribe a damage type, flank, target priority or precise counter from this evidence.

Sources & provenance