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Thunderhawk Relay

A Space Marine structure used with Reserves to move troops rapidly to the part of the map where they are needed.

GuideUpdated
Official Warhammer 40,000: Dawn of War IV image for the structures section: a fortified base beside a ruined cathedral at night. ⤢ View full image
Official Warhammer 40,000: Dawn of War IV image for the structures section: a fortified base beside a ruined cathedral at night.
Credit and source

Aucune INTERDICTION d'usage publiée. Constaté le 2026-08-17 puis le 2026-08-24, à deux adresses : https://www.deepsilver.com/games/dawn-of-war-iv/media et https://www.deepsilver.com/fr/about/imprint. Les deux ne portent qu'un avis de copyright — « © 2026 PLAION GmbH. All rights reserved. […] Developed by KING Art GmbH » — et aucune clause restreignant la reproduction, la distribution ou l'usage éditorial. Droits de l'univers : Games Workshop Limited 2026. Usage éditorial, crédité, retiré à la première demande de l’ayant droit (D-056, D-057, D-069).

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Sourced facts

1 sourced fact

Record profile

Documented role
Rapid troop redeployment in combination with Reserves

The role, in context

Thunderhawk Relay is a Space Marine transport structure used with Reserves to redeploy troops rapidly toward the part of the map where they are needed. The main game page places it within a wider elite-faction approach: fortifications secure important ground, while reserve movement helps compensate for the inability to be everywhere at once. That establishes a mobility function, but not a complete building profile. The page gives no construction cost, capacity, placement restriction, transport delay, destination rule, durability, weapon, upgrade requirement or interaction with retreating units.

What is documented over time

The Relay is presented as part of Dawn of War IV’s Space Marine design rather than as a documented recreation of a previous mechanic. Its purpose follows the faction’s tension between elite strength and limited presence: fortified points provide security, then Reserves and the Thunderhawk Relay move troops quickly as needs change elsewhere. This is current strategic intent, not a balance chronology. The qualified page records no earlier transport rule, altered deployment range, changed cost, renamed structure, removed upgrade, version comparison or patch history for the Thunderhawk Relay.

How it is presented in play

The documented use case is rapid redeployment. Space Marines can secure points with fortifications, then combine Reserves with the Thunderhawk Relay to move troops toward a newly important area. That supports a broad response-to-pressure role but does not describe the input sequence or prove that every reserved unit can emerge at any Relay. The page supplies no range, capacity, travel time, valid destination, placement advice or preferred force. Useful guidance should connect the structure to flexible map presence while avoiding an invented transport route, timing window or composition.

What you can — and cannot — conclude

The targeting mistake is to assume that attacking a Thunderhawk Relay automatically removes troops already moved through it or cancels every reserve action. Its documented value is rapid redeployment in combination with Reserves, so the relevant player problem is recognising and accounting for that mobility network. However, the official page publishes no vulnerability, shutdown rule, destruction consequence or method for blocking a transfer. A precise assault plan, damage type or claim about stranded units would therefore be unsupported; existing forces must not be treated as erased with the structure.

Sources & provenance